Fallout 3 PC Game Console Codes
Here’s a quick guide for you guys for the Fallout 3 PC version Console cheats, hints and command codes. Make sure you enable the console first. The cheat codes after the short break…
Hit the Tilde (~) key to access the console and enter one of the following codes.
activate – Activates the last door you clicked on in the console that is locked but needed to be opened from another place. (doors that unlock doesn’t work on)
addspecialpoints # – add # special points
advlevel - Advance one level
player.agerace # – Ages yourself with 1, and de-ages you with -1
tmm 1 All – mapmarkers
SetPCCanUsePowerArmor 1 – Allows player to wear Brotherhood of Steel armor without the training prerequisite.
tsb [number] – Allows you to add blood to your screen. Higher numbers make more blood spots. 0 = none.
fov [1-180] - Allows you to change your field of view (by angle)
player.placeatme – Allows you to spawn any NPC next to you.
set timescale to # – Alters the speed in which the in-game time passes.
Player.AddItem 2937e 500 - Ammo for Instant-Kill Magnum
Kill – Automatically kill the target you selected in Console Mode
player.modScale <1 or -1> – Become a giant! 1 = giant ; -1 =normal
coc [Cell ID] – Center on cell. Teleports you to the cell you specify.
ShowNameMenu – Change your name for free, no court fees!
setgs fJumpHeightMin # – Changes how high your player will jump. Replace the # with the desired height. (default = 64)
player.setlevel # – changes leve to #, doesn’t affect anything else.
setgs fMoveRunMult # – Changes run speed. Replace the # with the desired speed. (default = 4)
setscale # - Changes size of any targeted object/NPC. Replace # with a number between -10 and 10. Default size is 1.
modpca (s.p.e.c.i.a.l) # – changes the chosen stat by adding the given number. e.g. lmodpca luck 3 would take your 5 luck to 8.
cam – Closes all open menus
GetQuestComplete/GetQC – Complete all quest items
GetQuestCompleted – complete current quest
CompleteAllObjectives / – CompleteQuest Complete quest objectives
player.ForceAV <amount> – Directly set your skill values.
disableallmines - Disables all mines allowing you to pick them up, without them blowing up.
tcai - Disables enemy AI, enemies stand still and do not fire back.
DisableAllMines – Disables mines
getXPfornextlevel – displays xp needed for next level
setessential 6a772 1 – Dogmeat is marked Essential (Unkillable)
SetPCYoung – Everyone wants to be a kid again!
player.srm – Free repair up to your repair level
GetAVInfo [Actor Value] Gets info on the selected targers value (such as getavinfo luck)
addachievement xx – Gives achievement with the number you put in(1-53) ex. addachievement 23
Setownership - Gives player ownership of selected item
SexChange – Go ahead, be a transvestite, i won’t ask any questions
tgm - God Mode
player.PlaceAtMe <objectID> – I’m working on finding and making an ObjectID list, but for now, just use the ones we know: 000000A(Pins) & 000000F(money)
EquipItem <item_id> – if the item_id exists in the selected target’s inventory, it will be equipped
UnEquipItem <item_id> - if the item_id exists in the selected target’s inventory, it will be unequipped
CloseAllMenus – Just in case…
Killall – Kills everyone in the area, if you are outside it kills everything outside.
load [name] – Loads a saved game.
SetGS fVATSDistanceFactor 0.0001 – Makes V.A.T.S incredibly perfect when it comes to aiming.
Player.MatchFaceGeometry # - Matches the geometry of another NPCs face
player.modav skill #- Modifies player’s desired skill. (player.modav luck 10
EnablePlayerControls - Move around during “locked” cinematics
movetoqt - Moves the player to the current quest marker
player.moveto # – Moves you to the specified NPC.
SetGS fPickPocketActorSkillMult 100 – Multiplies Pick pocket skill by 100
tcl – No clipping mode
showracemenu – open the character creation screen
save fred 1 – Opens a text file with all objects (items, npcs, props) and their corresponding ID Form codes (unique for every savegame)
player.modav actionpoints # – Permanently modifies players max action points.
player.modav health # – Permanently modifies players max hp
player.modav carryweight # – Permanently modifies players max weight.
pcb Purge cell buffer, which frees up memory if you have lots of cells loaded, increasing performance.
SetGS fVATSDistanceFactor 0.0001 – Makes V.A.T.S incredibly perfect when it comes to aiming.
Player.MatchFaceGeometry # – Matches the geometry of another NPCs face
player.modav skill # – Modifies player’s desired skill. (player.modav luck 10)
EnablePlayerControls – Move around during “locked” cinematics
movetoqt – Moves the player to the current quest marker
player.moveto # - Moves you to the specified NPC.
SetGS fPickPocketActorSkillMult 100 – Multiplies Pick pocket skill by 100
tcl - No clipping mode
showracemenu - open the character creation screen
save fred 1 – Opens a text file with all objects (items, npcs, props) and their corresponding ID Form codes (unique for every savegame)
player.modav actionpoints # – Permanently modifies players max action points.
player.modav health # – Permanently modifies players max hp
player.modav carryweight # – Permanently modifies players max weight.
pcb – Purge cell buffer, which frees up memory if you have lots of cells loaded, increasing performance.
QQQ – Quits the game fast with no promps
Removeallitems – Remove all the Weapons and Cloths from Selected NPC (inc kids!)
player.removeitem <ObjectID> “XXX” – Removes “XXX” number of items from your inventory of <ObjectID> type. Useful for removing quest flagged items
player.additem 0000000F “XXX” – Replace “XXX” with the amount of caps(money) you want.
rewardxp xxx – Replace xxx with the number of experience points to receive
ResetQuest – Resets a quest… assuming you would want to do such a thing?
Player.SetWeaponHealthPerc 100 – Restores equiped weapon to 100%
resurrect - revives dead target
rewardKarma # – reward # karma points to player
exit vats roll credits/end gameplay
save [name] - Saves your game with a custom save name.
Player.AddItem 50f92 1,100 – Secret Weapon: Instant-Kill Magnum
Resethealth – Select player, or NPC and acts as a full heal
PRID [name] – Selects an object. Useful for selecting yourself in first person view (use ‘PRID player”).
SetPos X – set selected targets x coordinate (you can also use Y and Z with this function; click an object while in the console to select it)
player.setav meleedamage ## – Set the melee damage inflicted by your character. (Note, other variables will affect your final damage output.) (Insert desired damage in place of ##)
setspecialpoints # – set the number of special points to #
player.setav critchance ## – Set the percent chance to score a critical hit when inflicting damage. (Note, input desired percentage in place of ## [0-100])
player.setav fireresist ## – Set the percentage of fire damage absorbed by your player. (Note, input desired percentage in place of ## [0-100])
player.setav damageresist ## – Set the percentage of physical (Gunshot or melee) damage absorbed by your player. (Note, input desired percentage in place of ## [0-100])
player.setav poisonresist ## – Set the percentage of poison damage absorbed by your player. (Note, input desired percentage in place of ## [0-100])
player.setav radresist ## – Set the percentage of radiation absorbed by your player. (Note, input desired percentage in place of ## [0-100])
layer.setav unarmeddamage ## – Set the unarmed damage inflicted by your character. (Other variables will affect your final damage output.) (Insert desired damage in place of ##)
SetBarterGold [amount] – Sets how much an NPC has to trade with
player.setav <SKILL> # – Sets skill level to #. Max 100. this sets all skill bonuses but those from gear, tag skills, or attributes.
SetGS fLockSkillBase 100 – Sets the base force for lock breaking to 100% so that you can open any lock by forcing it.
setgs iMaxCharacterLevel ### - Sets the maximum level that your character can reach through experience gain. Replace the ### with the desired maximum level.
setactorfullname “Firstname Lastname” (Use the quotes if the name has spaces) – Sets the name of the selected NPC. Use “player.setactorfull name” to change your character’s name. Last name (and any further spaces) optional.
SetEssential <ID> – 1 Sets the NPC as essential.
player.setav <S.P.E.C.I.A.L.> # – Sets the typed attribute to the number provided. (1-10)
showinventory – shows all items and their id’s, of the selected target, in the console (click an object while in the console to select it)
SetGS fPickPocketMaxChance 100 – This code breaks the hard-coded 85% pick pocket success chance
TG – Toggle on/off grass.
TT – Toggle on/off trees.
TWF – toggle wirefram mode on/off
tai – Toggles AI processing on/off. Freezes the AI
tfc – toggles free camera mode (useful for character screenshots)
tcai – Toggles ONLY combat AI on/off. AI will still be active, but enemies will not attack.
tm – turns off/on the HUD (useful for character screenshots)
unlock Unlocks any selected physical lock (doors, chests, etc) and terminals.
GetPos X – view selected targets x coordinate (you can also use Y and Z with this function; click an object while in the console to select it)
tmg View some polygons and boxes of collisions.
coc – megatoncommonhouse Warp Back
coc – testqaitems Warp to Room with All Items
MoveToQuestTarget/movetoqt <optional: questID> – Warp to your quest’ target location
Source: http://www.gamefaqs.com/computer/doswin/code/918428.html
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